Violent Video Games: The Effects on Youth, and Public Policy Implications

نویسندگان

  • DOUGLAS A. GENTILE
  • CRAIG A. ANDERSON
چکیده

Years of research documents how witnessing violence and aggression leads to a range of negative outcomes for children. These outcomes result both from witnessing real violence (Osofsky, 1995) as well as from viewing media violence (Anderson et al., 2003; Gentile, 2003). Ironically, the same parents who take great pains to keep children from witnessing violence in the home and neighborhood often do little to keep them from viewing large quantities of violence on television, in movies, and in video games. The apparent lack of parental concern about media violence is particularly perplexing given the clear research on the negative effects of such violence and the strong critique of such violence by pediatricians. The most recent comprehensive review of the literature on media violence effects— coauthored by eight leading media violence researchers—documents the “unequivocal evidence that media violence increases the likelihood of aggressive and violent behavior in both immediate and long-term contexts” (Anderson et al., 2003, p. 81). In a 2004 survey of pediatricians, over 98% believe that the media affect childhood aggression (Gentile et al., 2004). Somehow, this message has failed to be delivered successfully to the average American parent. Although there is a large and impressive body of research on the effects of violent television and film on aggressive behavior, there is less research on the effects of violent video games on aggressive behavior. The research that does exist, however, suggests an equally strong connection to negative effects on children. The importance of this research to parents is as critical as the work on television and film. This chapter will review the available research on video games, including the history of violence in video games and the research on the effects of playing violent video games. The chapter will also discuss the political and public policy implications of this research.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Video games and prosocial behavior: A study of the effects of non-violent, violent and ultra-violent gameplay

Experimental evidence has pointed toward a negative effect of violent video games on social behavior. Given that the availability and presence of video games is pervasive, negative effects from playing them have potentially large implications for public policy. It is, therefore, important that violent video game effects are thoroughly and experimentally explored, with the current experiment foc...

متن کامل

Parental Mediation of Children’s Video Game Experiences: Iranian Parents’ Strategies of Mediation

Despite tremendous popularity of video games, there have been concerns about their detrimental effects on children. The game rating systems were developed to assist parents in monitoring their children’s gaming experiences. This paper explores how parents in Iran, as a society without established media rating systems, control their children’s gaming experiences. Mixed methods of semi-structured...

متن کامل

Video game violence use among "vulnerable" populations: the impact of violent games on delinquency and bullying among children with clinically elevated depression or attention deficit symptoms.

The issue of children's exposure to violent video games has been a source of considerable debate for several decades. Questions persist whether children with pre-existing mental health problems may be influenced adversely by exposure to violent games, even if other children are not. We explored this issue with 377 children (62 % female, mixed ethnicity, mean age = 12.93) displaying clinically e...

متن کامل

Blazing Angels or Resident Evil? Can Violent Video Games Be a Force for Good?

Violent video games have been a source of controversy in the United States and elsewhere for several decades. Considerable concern has been raised in the public and scientific communities about the alleged deleterious effects of violent games. These concerns may coincide with periodic moral panics about media’s influence, particularly on youth. This paper argues that the negative effects of vio...

متن کامل

Violent Video Games, Delinquency, and Youth Violence: New Evidence

Violent video game playing is correlated with aggression, but its relation to antisocial behavior in correctional and juvenile justice samples is largely unknown. Based on a data from a sample of institutionalized juvenile delinquents, behavioral and attitudinal measures relating to violent video game playing were associated with a composite measure of delinquency and a more specific measure of...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005